We’re Flutu. A game audio studio working across AAA games, AA studios and indie teams, focused on what matters most: player experience and the trust it takes to build great things together.
Flutu supported Numetry for roughly two years across sound design, cinematic SFX, original music, voice editing and implementation as the game grew from pilot to launch.
Sound Design, Cinematic SFX, Music Composition, Voice Over Editing, Audio Implementation
PLATFORMS
PC, Mac, Chromebook, iPad
STUDIO
Eduplaytion AS
MIDDLEWARE
ENGINE
Unity
GENRE
Educational Game
THE PROJECT
FROM A PILOT TO A TWO-YEAR AUDIO COLLABORATION
Numetry is a math-learning game developed by Norwegian edtech company Eduplaytion AS. Flutu joined as a pilot and stayed for roughly two years as the production expanded.
Classroom use changed the audio priorities. Feedback needed to communicate quickly without competing with instructions, while new levels, cinematics, music and voice content had to fit an audio language that was already in use.
OUR AUDIO WORK
Numetry became ongoing production support rather than a sequence of isolated requests, so each new audio problem arrived with the context of the previous one.
01
SOUND DESIGN
Gameplay and cinematic SFX supported learning interactions, world-building and feedback without overwhelming the information the player needed to process.
02
MUSIC & VOICE
Flutu added original music and voice editing as the game expanded, keeping new content consistent with the tone already established.
03
IMPLEMENTATION
Implementation remained part of the long-term support, helping new assets enter the game without rebuilding the pipeline every time content changed.
PROJECT DETAILS
PROJECT
Numetry
DEVELOPER
Eduplaytion AS
SERVICES
Sound Design, Cinematic SFX, Music Composition, Voice Over Editing, Audio Implementation
PLATFORMS
PC, Mac, Chromebook, iPad
ENGINE
Unity
MIDDLEWARE
RELEASE
2022
CREDITS
FUNCTIONS BY FLUTU
Sound Design, Cinematic SFX, Music Composition, Voice Over Editing, Audio Implementation