ORIGINAL MUSIC
FOR GAMES
MUSIC DESIGN, SHORT MELODIES, AND ADAPTIVE MUSIC.
SOUND DESIGN
FOR GAMES
Gameplay, cinematics
and trailers.
TECHNICAL AUDIO
IMPLEMENTATION
AUDIO PROGRAMMING · UNITY · UNREAL · FMOD · WWISE
VOICE OVER
PRODUCTION
Casting, direction,
recording and localization.
SIZZLE REEL
WATCH NOW
WHO WE ARE

A COmplete AUDIO STUDIO

BUILT FOR GAME DEV

We’re Flutu. A game audio studio working across AAA games, AA studios and indie teams, focused on what matters most: player experience and the trust it takes to build great things together.

 

OUR STORY
OUR TEAM
Careers

Flutu

Flutu

Excellence in designing

For

video games

Listen

Impacting

players

With

Sounds that tell Stories

Game Audio Co Development

Impacting

players

with

Sounds that tell Stories

And teams with a pipeline they can trust

About Us

Award winning game audio studio handling your game’s entire audio pipeline. Sound design, music, voice-over, and technical implementation. Built to plug into your production.

ORIGINAL MUSIC

SOUND EFFECTS

VOICEOVER

Technical Audio

Cases
Game Audio
Cases
Game Audio
Cases
Game Audio
Cases
Game Audio

Native ACF playground

Testimonials

What people
say about us

Our tools

EXPERIENCED CERTIFIED
GAME AUDIO STUDIO

Game audio studio

award-winning sound

Game Audio Experts Briging emotions to Gameplay

Original Music

Sound Design

Voice Over

e-book

GAME AUDIO
OUTSOURCING GUIDe

Our Strategy Guide for Outsourcing Game Audio helps you understand project flow within a video game audio studio.

It provides practical insights and clear steps to improve your project’s sound quality, covering essential components like Music, Sound Effects, and Voices.

What is this guide about?

This guide explains how game audio outsourcing works in practice, from defining scope and budgets to production, implementation, feedback, and delivery. It covers Music, Sound Design, Voice Over, Technical Audio, and the decisions that usually affect quality, schedule, and cost.

Who is this guide written for?

It’s written for game developers, producers, audio leads, and anyone responsible for outsourcing audio. Whether you’re building your first game or managing a larger production, the goal is to help you brief, hire, and work with external audio teams more effectively.

Who wrote it and how much does it cost?

The guide was written by the Flutu team based on our experience working with game studios across different project sizes, production models, engines, and platforms. It’s completely free.

Can this guide be used with any service provider?

Yes. The guide is not a manual for hiring Flutu. The workflows, questions, and production principles can be used with any external audio team, freelancer, studio, or co-development partner.

How can this guide help me in my current project?

It can help you define a clearer audio scope, avoid common production problems, understand what information an external team needs, and build a workflow that fits your game, schedule, budget, and technical pipeline.

Our studio

Imagine a game where

music transports players

to

another world

and

sfx make them feel

as

they're really there.

Flutu helps developers design sound experiences that truly stand out working to build long-lasting relationships delivering high-quality sounds for interactive media.