ORIGINAL MUSIC
FOR GAMES
MUSIC DESIGN, SHORT MELODIES, AND ADAPTIVE MUSIC.
SOUND DESIGN
FOR GAMES
Gameplay, cinematics
and trailers.
TECHNICAL AUDIO
IMPLEMENTATION
AUDIO PROGRAMMING · UNITY · UNREAL · FMOD · WWISE
VOICE OVER
PRODUCTION
Casting, direction,
recording and localization.
SIZZLE REEL
WATCH NOW
WHO WE ARE

YOUR Game AUDIO STUDIO

BUILT FOR GAME DEV

We’re Flutu. A game audio studio focused on what matters most: the player experience and the trust it takes to build great things together.

We make games and animation sound awesome while giving your team more time and peace of mind through clear communication and hands-on collaboration.

Flutu

Flutu

Excellence in designing

Sonic Experiences, Original Music, Sound Effects, Voice Over
For

video games

Listen

GAME AUDIO COMPANY

Impacting Players

With

Sounds That Tell Stories

And teams with a pipeline they can trust

About Us

Specialized Audio Team
Made for GameDevs

We work alongside your team to turn creative ideas into working audio, keep production on track, and avoid costly surprises along the way.

Original Music
Sound Effects
Voiceover
Technical Audio
Cases
Game Audio
Cases
Game Audio
Cases
Game Audio
Cases
Game Audio
Testimonials

What people
say about us

OUR TOOLS

EXPERIENCED CERTIFIED GAME AUDIO STUDIO

Game audio studio

LISTEN TO OUR WORK

Bespoke Music, Sound Design, Voice and Technical Services for Games

Sound Design

Sound Design

Original Music

Original Music

Voice Over

Voice Over

E-BOOK

GAME AUDIO OUTSOURCING GUIDE

Our Game Audio Outsourcing Strategy Guide helps you plan better audio production, from creative direction and sound quality to workflow, scope, and collaboration.

Learn how to approach music, sound effects, and voice-over production, avoid common outsourcing pitfalls, reduce unnecessary rework, and keep your project moving with greater confidence.

What is this guide about?

A practical guide to planning and managing outsourced game audio, from the first brief to final delivery. It covers scope, budgets, music, sound design, voice-over, technical implementation, and the production decisions that affect quality, timelines, and costs.

Who is this guide written for?

Game developers, producers, audio leads, and anyone responsible for working with external audio teams. Whether you're outsourcing a few assets or an entire audio pipeline, this guide helps you ask better questions, set clear expectations, and collaborate without losing control of your project.

Who wrote it and how much does it cost?

Written by the Flutu team, drawing on years of experience creating and implementing audio for games of different sizes, engines, and production needs. It's completely free.

Can this guide be used with any service provider?

Absolutely. This isn't a manual for hiring Flutu. The principles, workflows, and practical advice apply whether you're working with a freelancer, an audio studio, or a co-development partner. Good audio production shouldn't depend on who you hire.

How can this guide help me in my current project?

Learn how to spot potential problems before they become costly: unclear briefs, changing scope, implementation issues, and messy handoffs. Use the guide to plan your audio needs, align expectations with your team, reduce unnecessary rework, and keep production moving with greater confidence.

OUR STUDIO
Imagine A Game Where MUSIC TRANSPORTS PLAYERS to
ANOTHER WORLD and SFX MAKE THEM FEEL
as THEY'RE REALLY THERE.

Flutu helps developers design sound experiences that truly stand out, working to build long-lasting relationships delivering high-quality sounds for interactive media.

This website uses cookies.

By browsing our website, you agree to our use of cookies to analyze traffic and enhance your browsing experience. Your data will be aggregated with that of other users to ensure optimal functionality.