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GAME AUDIO OUTSOURCING GUIDE
Our Strategy Guide for Outsourcing Game Audio helps you understand project flow within a video game audio studio.
It provides practical insights and clear steps to improve your project’s sound quality, covering essential components like Music, Sound Effects, and Voices.
What is this guide about?
This guide explains how game audio outsourcing works in practice, from defining scope and budgets to production, implementation, feedback, and delivery. It covers Music, Sound Design, Voice Over, Technical Audio, and the decisions that usually affect quality, schedule, and cost.
Who is this guide written for?
It’s written for game developers, producers, audio leads, and anyone responsible for outsourcing audio. Whether you’re building your first game or managing a larger production, the goal is to help you brief, hire, and work with external audio teams more effectively.
Who wrote it and how much does it cost?
The guide was written by the Flutu team based on our experience working with game studios across different project sizes, production models, engines, and platforms. It’s completely free.
Can this guide be used with any service provider?
Yes. The guide is not a manual for hiring Flutu. The workflows, questions, and production principles can be used with any external audio team, freelancer, studio, or co-development partner.
How can this guide help me in my current project?
It can help you define a clearer audio scope, avoid common production problems, understand what information an external team needs, and build a workflow that fits your game, schedule, budget, and technical pipeline.
Flutu helps developers design sound experiences that truly stand out, working to build long-lasting relationships delivering high-quality sounds for interactive media.