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GAME AUDIO CASE STUDY

Mark of the Deep

Mad Mimic

3,000+ VO LINES, ORIGINAL SEA SHANTIES AND FMOD IMPLEMENTATION

Flutu handled voice-over production, original music and audio implementation for Mark of the Deep, including more than 3,000 dialogue lines across Portuguese and English.
SERVICES
Voice Over Production, Voice Editing, Original Music Composition, Audio Implementation
PLATFORMS
PC, Consoles
STUDIO
Mad Mimic
MIDDLEWARE
FMOD
ENGINE
Unreal Engine
GENRE
Action Adventure
THE PROJECT

A LARGE-SCALE VOICE AND MUSIC PRODUCTION

Mark of the Deep is an action-adventure game developed by Mad Mimic and published by Light Up Games. Flutu handled voice-over production, original music and audio implementation for the project.
The production combined large-scale dialogue handling with music and implementation, covering more than 3,000 lines in Portuguese and English, around 20 actors and two original sea shanties.
OUR AUDIO WORK
01

VOICE PRODUCTION

More than 3,000 dialogue lines were produced across Portuguese and English with around 20 actors, including editing and delivery for implementation.
02

ORIGINAL SEA SHANTIES

Flutu composed and produced two original sea shanties to reinforce the game’s pirate setting and musical identity.
03

FMOD IMPLEMENTATION

Dialogue and music assets were integrated through FMOD as part of the project’s technical audio pipeline.
PROJECT DETAILS
PROJECT
Mark of the Deep
DEVELOPER
Mad Mimic
SERVICES
Voice Over Production, Voice Editing, Original Music Composition, Audio Implementation
PLATFORMS
PC, Consoles
ENGINE
Unreal Engine
MIDDLEWARE
FMOD
RELEASE
2025
CREDITS
FUNCTIONS BY FLUTU
Voice Over Production, Voice Editing, Original Music Composition, Audio Implementation
SPECIAL THANKS
Mad Mimic, Light Up Games

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Mark of the Deep | Mad Mimic

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