FLUTU GAME AUDIO

Mark of the Deep

FPS, Battle Royalle

Blackmouth Games

OUR COLLABORATION

ABOUT THIS GAME

For “Mark of the Deep,” we crafted sea shanties, echoing 18th-century pirate life.

Our involvement extended to producing, editing and implementing over 2000+ lines of NPC dialogue, significantly pushing our boundaries in audio production, pioneering the use of AI voices during the pre-production phase to streamline the workflow,

Produced using WWISE

Domenation features a unique sound system that reacts to the environment, enhancing the player’s immersive experience.

Layered Gunshot Sounds

Each gunshot sound in Domenation requires over 20 assets combined into different and infinite possibilities, creating a rich and realistic auditory experience

Immersive Audio Experience

In Domenation, we designed an interactive audio environment where every sound, from footsteps to gunfire, adapts dynamically to the player’s actions and surroundings, elevating the realism and intensity of the game.

 

More info visit https://www.madmimic.com/

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