700+ ORIGINAL AUDIO ASSETS DELIVERED AND IMPLEMENTED IN UNDER A MONTH
Flutu collaborated on MARS 2120 across audio direction, sound design and implementation, delivering more than 700 original audio assets for combat, creatures, environments and cinematics.
A HIGH-VOLUME AUDIO PRODUCTION FOR A SCI-FI METROIDVANIA
MARS 2120 is a Metroidvania developed and published by QUByte Interactive. Flutu collaborated on the game’s audio production across combat, creatures, environments and cinematics.
The production used an agile delivery model to create and integrate more than 700 original audio assets in under a month while maintaining a coherent sound world across multiple gameplay systems.
OUR AUDIO WORK
01
COMBAT & CREATURE SFX
Original sound effects were created for combat, creatures and moment-to-moment gameplay interactions.
02
ENVIRONMENTS & CINEMATICS
Flutu also handled environmental and cinematic sound design to reinforce the game’s sci-fi world and pacing.
03
FMOD IMPLEMENTATION
Delivered assets were integrated into the game using FMOD and Unreal Engine as part of the production pipeline.